Cujo by Stephen King

I can see why a lot of people have read tons of Stephen King, and not much of anything else. With Cujo, I knew what to expect, and was left satisfied on every point. It's a terrifying story of a rabid Saint Bernard in the Maine countryside.

King is a master when it comes to using verbs to give character to every scene, using the perfect amount of detail to make it all seem real. And in this case, the realness makes it more scary.

Our heroes, a mom and her four year old boy, are in trouble, and with every scene change, I felt myself begging anybody from the supporting cast to get the idea, and go to the rescue. And this is what you come to expect from Stephen King. Cujo was a great time, worth doing again.

Snake Eyes (feat. Nicolas Cage)

It's hard to recollect the attitudes I'd been pre-emptively exposed to about this movie, aside from its average ratings. A very 90s movie, there was certainly some reaching with the story, in attempts to satisfy its intended demographic. Still, I think Snake Eyes was a great watch. In addition to Ryuichi Sakamoto's brilliant soundtrack, shot-for-shot, this movie is immersive, exciting, and packed with killer performances.

Set in an Atlantic City casino, Snake Eyes tells the story of a crooked detective named Rick Santoro (played by Cage). With a lot of money on a big fight, distracting Santoro while he was supposed to be protecting the secretary of defense, Charles Kirkland. But there was treachery within treachery surrounding the assassination of Kirkland.

The story unfolds after this inciting incident, in alternate timelines and a well-calculated narrative. With hopes of diminishing his gambling losses, Santoro puts the casino into lockdown for the investigation. As new evidence is uncovered, Santoro has to make some tough, dangerous decisions.

These decisions make way for a level of Character Arc, rare in Cage's many films. For those who haven't been keeping count, I still haven't seen over thirty of them. While Snake Eyes probably won't do it for everyone, I consider it great way to spend 98 minutes.

  1. Raising Arizona
  2. Leaving Las Vegas
  3. Red Rock West
  4. Adaptation
  5. Pig
  6. Birdy
  7. Wild at Heart
  8. Joe
  9. National Treasure
  10. Guarding Tess
  11. Snake Eyes

  12. Dog Eat Dog
  13. Color Out of Space
  14. Mom and Dad
  15. World Trade Center
  16. Peggy Sue Got Married
  17. Zandalee
  18. City of Angels
  19. Bangkok Dangerous
  20. Drive Angry
  21. Army of One
  22. Lord of War
  23. Gone in 60 Seconds
  24. Matchstick Men
  25. Vampire's Kiss
  26. Con Air
  27. Face/Off
  28. The Boy in Blue
  29. Honeymoon in Vegas
  30. Amos and Andrew
  31. Moonstruck
  32. The Sorcerer's Apprentice
  33. Bad Lieutenant: Port of Call New Orleans
  34. Bringing Out the Dead
  35. The Family Man
  36. Knowing
  37. The Frozen Ground
  38. It Could Happen to You
  39. 8mm
  40. Looking Glass
  41. Arsenal
  42. Between Worlds
  43. Left Behind
  44. Ghost Rider
  45. The Humanity Bureau
  46. Next
  47. The Weather Man
  48. 211
  49. The Croods

A Load of Hooey by Bob Odenkirk

I'm not sure what I expected, going into this book. I wanted something funny, something to keep my spirits up. And I got that at least. I've always been a fan of Bob Odenkirk and Mr. Show. And that's the kind of stuff that fills this book, short scenes, taking everyday things that are a little weird, a little funny, and blowing them to bizarre proportions. It's a collection of scraps for when you need a dose of humor, and that's all you'll find in this little book.

Unnamed PJ Comic #2

Ubisoft's Child of Light

Since I've been spending a lot of time on game design, I figured I should be using some of that time to play and analyze some games, mainly RPGs, from my backlog. This one is from Ubisoft, a company which came into fruition with its hit game Rayman, which never did much for me despite being the most prominent title for the 3DO.

Child of Light is a side-scrolling, turn-based RPG in which you control a little red-haired princess named Aurora. The side-scrolling aspect is especially fun, because you can fly. It's the perfect game for those who like to explore beautiful worlds. And beautiful it is, this world called Lemuria, hand-painted with watercolors with papery texture to boot.

So there's a lot of style in this title, but not as a means to compensate for low quality gameplay. That's not to say the gameplay is especially profound. While the exploring is fun, and the world is filled with little puzzles and a ton of loot, most of the loot has little impact on your method of play. Healing items are good for boss fights, but most of them go unused. You have a firefly friend who can illuminate different areas of the map, allowing you to find more treasures.

There's no shopping in this game, and your only equipment comes in the form of gems called Oculi, which can be crafted and combined from their different varieties. After each level-up, your characters get to choose different upgrades, which is cool, but your characters are all going to have their general strengths and weaknesses, even with permanent stat-boosters. Characters also pool experience, so the fun exploration often gets halted so you can stop and choose upgrades for these characters you never use, but might need... maybe.

The characters themselves aren't very interesting, but I didn't look too deeply into it. Why not? Well, there's something about this game I really can't stand. The developers decided to make every single line of dialogue rhyme. And the rhyming is bad. Almost every sentence reads like it was spoken by Yoda, causing most of the text to come out in a jumble of terrible sentence structure. I figure on every block, there's a kid rapper who could have done a better job.

The battle system for this game is pretty good. It's much like Grandia, in the way that all fighters share a time bar. Each action takes a certain amount of time to execute, which gives you and your enemies space to interrupt each other. This is all swell, but a lot of enemies counter attack when you interrupt them, others counter when you use physical, magical, or elemental attacks. Each enemy has its own mode, which you need to keep in mind. This is fun, but there are no quick battles. They all require a certain level of focus, causing you to, after upgrading your characters, forget where you're going.

Looping back to the subject of elemental magic, I'm not really a fan of it, especially when you don't have all the elements at your disposal. Most RPG games have the tree levels, where everything's weak to fire, then the fire world, then the water world, and so forth, in an order you're never aware of. And this works fine (albeit uninventive), so long as you're not forced to use elemental magic, and don't have to gamble on which magic to learn.

The music in this game is all right, fitting, but there are only about four songs in it. But even that's fine, since it only took me twelve hours to finish this game. Despite it's flaws, I think Child of Light is a good game. It doesn't make you do boring things, like talk to every single person in town before getting to it. The gameplay is immersive, with the perfect amount of complexity. Some of the battles are also pretty hard, which scratches an itch. It would have been better if they'd included some impossible fights that, in spite of your perfect strategy, require you to come back later.

Child of Light's pretty good, but not really my kind of RPG. It's magical and whimsical, and more for the 90s born fairy tale fans instead of us who grew up worshipping Japanese games. I've watched Brandon Sanderson's lectures on Fantasy writing, and many of his concepts apply to all forms of media. Every story opens with a promise about what kind of experience the consumer is going to have. And if that promise isn't fulfilled, the readers (or players) will be unsatisfied. Despite its challenges, I think Child of Light is too short. It puts a lot of systems in play that are never used to their remote capacity. There are some touching moments to its story, but its resolution is flacid and crowded with one-note party members.

Style: 4/5 - Substance: 2/5 - Music: 3/5 - Fun: 4/5

Makin' It Great Again (Detroit-Style)

To be honest, the only official Detroit-Style Pizza I've had was from Jet's, and it was good. Hungry Howie's also has a deep dish pizza, which I would consider Detroit-Style. It's square and has thick crust, but what else makes it Detroit? Pizza Hut says the sauce goes on top, and out of respect for their authority on Pizza (since nobody out-pizzas them), I can go for it.

Sauce on top doesn't always work. The dough has to be soft, which Pizza Hut's is, lending a special decadence to this special pie. As you see, there's even a varience in the style of pepperoni, and there's something festive about a little pepperoni that curls up and turns into a cup of spicy, delicious grease. I did order this pie with a side of red sauce, and I'm somewhat concerned that Pizza Hut's once thick, delicious sauce is slowly going the way of SpaghettiO. I guess that's one more reason to get this delicious, Detroit Pizza while it's available. Thank you, Pizza Hut, for makin' it great again.

The Onion Girl by Charles De Lint

Based on De Lint's modern-mythical short stories of Newford, which surround the character of artist Jilly Coppercorn, we have this whole novel, one of a series. So I'd read a couple of the chapters before, both included in both of De Lint's short story collections I've gone over. Many of the characters in play were familiar, but I think there were too many. Most of them didn't contribute to the story, aside from lending Truth to the pre-standing mileau of Newford.

I got a strong feeling our writer didn't know what was going to happen in his novel, aside from knowing he had a few short stories to work from, and that his novel had to be novel-length. In The Onion Girl, Jilly has a bad accident and is partially paralyzed, and staying in the hospital. During this stay, she gets especially into visiting the dream worlds.

As a young girl, Jilly ran away from her troubled home, leaving her younger sister, Raylene, to feel forever, bitterly abandoned. As adults, Raylene and her friend Pinky seek revenge in both the dream world and the world as it is. Set in fairly modern times, we get the idea that De Lint prefers hippies and artists over most people. And that's all fine, but it doesn't need to be illustrated at every opportunity.

But the story itself is pretty heart-warming, and eventually surprising. And I realized some of those chapters, which I thought unnecessary, served as valuable coupons for an allegory beyond the old reaffirmation that the only way to beat Evil is with Love. With all that said, I still think The Onion Girl is a good book, but I was not prepared for how much patience it would require.

World Trade Center (feat. Nicolas Cage)

To 'celebrate' September 11th, it seemed only appropriate to fit this movie into my so-busy day. You probably know, the terrorist attack on the World Trade Center was one of the most tragic events in our country's history. This film tells mostly the story of two cops who get trapped in the rubble ofa collapsed tower after seeking quick shelter in an elevator shaft.

It's pretty scary stuff, as the film takes you between scenes of these two heroes bleeding to death, deep underground, followed by the meanwhiles of their terrified families. Then you see more heroes, some crazy, and some just doing their jobs, making the most of what little chance they had to save the many who were trapped beneath the fallen towers.

Most films based on true events tend to be dramatized or satired for entertainment value, and I understand. The situation here didn't need to be contrived. It was a terrifying, emotional experience for everyone involved. And I appreciate how the film didn't put a patriotic, militaristic slant on the whole thing. We all know terrorism is bad, and it was left at that.

Despite laying it on a bit thick with the "oh no, oh gosh" moments, I found World Trade Center to be a very immersive, emotional experience. Many of the fake New York accents were bad, but at least they tried (which is more than I can say for The Frozen Ground). And as is normally the case, Cage's performance was awesome.

  1. Raising Arizona
  2. Leaving Las Vegas
  3. Red Rock West
  4. Adaptation
  5. Pig
  6. Birdy
  7. Wild at Heart
  8. Joe
  9. National Treasure
  10. Guarding Tess
  11. Dog Eat Dog
  12. Color Out of Space
  13. Mom and Dad
  14. World Trade Center

  15. Peggy Sue Got Married
  16. Zandalee
  17. City of Angels
  18. Bangkok Dangerous
  19. Drive Angry
  20. Army of One
  21. Lord of War
  22. Gone in 60 Seconds
  23. Matchstick Men
  24. Vampire's Kiss
  25. Con Air
  26. Face/Off
  27. The Boy in Blue
  28. Honeymoon in Vegas
  29. Amos and Andrew
  30. Moonstruck
  31. The Sorcerer's Apprentice
  32. Bad Lieutenant: Port of Call New Orleans
  33. Bringing Out the Dead
  34. The Family Man
  35. Knowing
  36. The Frozen Ground
  37. It Could Happen to You
  38. 8mm
  39. Looking Glass
  40. Arsenal
  41. Between Worlds
  42. Left Behind
  43. Ghost Rider
  44. The Humanity Bureau
  45. Next
  46. The Weather Man
  47. 211
  48. The Croods